c++ - Why am i getting "LoaderLock" detection? -




i calling c++ dll (not code) c# code using p/invoked loadlibrary api. when run application, loaderlock error being detected.

at first blame dllimport c# wrappers this, when try load other c++ dll, works fine.

i've read articles online regarding loaderlock , seems #1 rule not funny inside dllmain. , when checked c++ dllmain calling apis in dll_process_attach , dll_process_detach.

bool apientry dllmain(     handle  hmodule,      dword   ul_reason_for_call,      lpvoid  lpreserved ) {     switch (ul_reason_for_call) {         case dll_process_attach:                  startapi();                 break;          case dll_thread_attach:                 break;          case dll_thread_detach:                 break;          case dll_process_detach:                  exitapi();                 break;     }     return true; } 

when checked startapi(), has big chunk of code , calls function creates proccess using createproccessa

is real reason why im getting loaderlock error?

i told startapi() should run upon initialization of dll, there other way make work?

i planning call startapi() in thread, i've read creating thread inside dllmain recipe disaster.

thanks!





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